Roots of the Swamp Thing: Your Portal to the Universe of Swamp Thing, The Un-Men and John Constantine: Hellblazer 

The Timeline
• Part 1: Before Year 1
• Part 2: Year 1 to 1899
• Part 3: 1900 to 1969
• Part 4: 1970 to 1979
• Part 5: 1980 to 1984
• Part 6: 1985 to 1988
• Part 7: 1989 to 1991
• Part 8: 1992 to 1994
• Part 9: 1995 to 1999
• Part 10: 2000 to Present

Born on the Bayou
A history and introduction

Creature Features
Articles and feature stories

Cover Gallery
Judge the books by the covers

In the Swamplight
Issue-by-issue breakdowns

Elemental Lineage
Past lives and other entities

Upcoming Releases
Coming to a bog near you

What's New Bayou?
Archived news updates

About Me
Portrait of a swamp-nerd

Homepage
Go back to the roots

Contact Me
Comments, corrections & tubers

Thanks to Joe Bongiorno, who first dragged me kicking and screaming into the mucky mythos of Swamp Thing, and to Paul Giachetti, who created the amazing header banner.

Thanks also to reader 'Alec Holland,' whose support has been invaluable; Mike Sterling, for promoting Swamp Thing and this site; and Kevin Church, for his excellent optimization advice.

And thanks to Len Wein, Bernie Wrightson, Alan Moore, John Totelben, Stephen Bissette, Jamie Delano, Garth Ennis and all the other creators whose work inspired this site.


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In the Swamplight
Swamp Thing Series 1 #7




Story TitlePub. Date
"Night of the Bat"Nov.-Dec. 1973
 
WriterArtist
Len WeinBernie Wrightson
 
CoverEditor
Bernie WrightsonJoe Orlando
Swamp Thing Series 1 Issue #7
 
Chronological Breakdown
• 1973: 213 miles later, Swamp Thing and Mutt arrive at Gotham and hide in an alley at West 3rd Street. When Swamp Thing ventures out for clothing, a policeman spies him and calls Chief Clancy O'Hara. The police open fire, forcing him to flee. Meeting with Nathan Ellery and other Gotham businessmen, Bruce Wayne dons his Batman outfit and busts a smuggling operation. Ellery's chauffer, Driscoll, takes Nathan to the Potter's Street Warehouse, where his interrogator, Dr. Hammerschmidt, is torturing Matt Cable and Abby Arcane for information on Swamp Thing. Comissioner James Gordon asks Batman to stop Swamp Thing before panic erupts. Meanwhile, Swamp Thing enters Peck's Water's Edge Bar & Grill, where he spies on Mr. E's thugs and sparks a brawl. E activates Mutt's collar, drawing the dog to his headquarters. Batman and Swamp Thing follow, each unaware of the other. Swamp Thing frees Matt and Abby, but Batman confronts him and forces a fight. With no choice, Swamp Thing beats him up and continues on to find Ellery. Batman tracks Mutt to Ellery's penthouse and realizes he's actually Mr. E. Swamp Thing scales the building, crashing a party in time to see Ellery shoot Mutt to keep his alterego a secret. Swamp Thing starts to kill Ellery, but decides he's not worth it; however, Ellery slips and falls to his death. As Swamp Thing silently departs, Batman re-thinks his opinion of the swamp-man.
 
Reprints and Collections
DC Special Series 17: The Original Swamp Thing Saga     Roots of the Swamp Thing 4      Limited Collector's Edition C-59      
DC Special Series #17—
The Original Swamp
Thing Saga
     Roots of the
Swamp Thing #4
     Limited Collector's
Edition C-59
      
 
Swamp Thing: Dark Genesis     Swamp Thing: Dark Genesis     The Secret the Swamp Thing      
Swamp Thing:
Dark Genesis
     Swamp Thing:
Dark Genesis
     The Secret the
Swamp Thing
      



 

 
   
     
   
This website is for entertainment purposes only.
Swamp Thing, Hellblazer and The Un-Men are
the properties of DC/Vertigo Comics. No
copyright infringement is intended.
Roots of the Swamp Thing
© 2007 Rich Handley


Who writes this stuff, anyway?